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Station Zones

Futuristic space station board game room

The Commons

The Commons is the front of Late Station—built for conversation, casual games, and connection. It’s the most social part of the space, with lounge seating, shared tables, and a more relaxed atmosphere.

  • Casual seating for conversation, games, and small group hangouts

  • Open, social atmosphere for connecting and unwinding

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The Bay

The Bay is the heart of Late Station—a structured, low-noise environment designed for focus. With a balance of tables and seating, it’s where members come to work, study, and settle in for longer sessions.

  • Structured seating designed for focused work and study

  • Ambient, low-noise environment for longer sessions

Futuristic gaming lounge on a spaceship_

The War Room

The War Room is a private, immersive space designed for tabletop games, strategy sessions, or small group hangouts. Built with a darker, atmospheric tone, it’s ideal for everything from D&D campaigns to casual game nights.

  • Private, immersive space for tabletop games or intense D&D campaigns

  • Reservable room for 6–8 people with a themed atmosphere

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The Situation Room

The Situation Room is a clean, professional space designed for meetings, planning sessions, and focused collaboration. Equipped with display screens and whiteboard space, it offers a more structured environment within Late Station.

  • Professional meeting space with display and whiteboard access

  • Ideal for planning sessions, collaboration, and small team use

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The Galley

The Fueling Station is where members recharge—offering snacks, drinks, and quick breaks between sessions. Designed for flow and convenience, it keeps the station running without disrupting the environment.

  • Snacks, drinks, and quick recharge options available

  • Designed for fast access without disrupting your workflow

Late Station

Created and Edited by Tegan Burgess

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